We now host Terraria!

Announcements
17 September 2026 · By Josh P
We now host Terraria!

Terraria servers are live. Seven plans, from 2GB at A$7.50 a month up to 12GB at A$45.00, running on our own hardware in Australia. Vanilla or tModLoader, whichever you want, and the mods install straight from the control panel.

Plans: mchosts.com.au/plans/terraria


The plans

Terraria is cheap to run, and we have kept it that way. We measured a plain server at 1.2GB on a large world, so the 2GB plan at A$7.50 runs one with room to spare. That is a whole server, up all month, for your whole group.

Mods are where it gets hungry. One big content mod like Calamity wants about 4GB, and a few stacked together want more than that. The ladder goes to 12GB for the packs that ask for it.

Every plan is A$3.75 per GB, GST included, the same rate as our Minecraft and Hytale plans. These are the ongoing prices, not an introductory rate.

Your first month is 20% off, applied automatically at checkout. Quarterly billing takes 10% off on top.


What is different about a Terraria server

Your server has a port. Terraria can't look a server up by name the way Minecraft does, so each one gets its own port number. Your players open Multiplayer, then Join via IP, and enter your address and then your port. Both are on the Overview page of the control panel, ready to copy.

You choose between Terraria and tModLoader. tModLoader is the modded version of the game, a free separate download on Steam that your players use in place of Terraria. Pick the one you want from Settings before you start building. You can change it later, but the two don't share worlds, so switching deletes what is on the server and starts again.

Mods install from the control panel. Open the Mods tab, search the Steam Workshop, and hit install. tModLoader sends the mods to your players when they join, so nobody has to download anything by hand. Mods need tModLoader, and on a plain Terraria server the tab says so and points you at the switch.

It keeps up with the current version. Terraria turns away any player whose game doesn't match the server, and Steam updates everyone the day a new build ships. So your server checks for a new build every time it starts, and takes it. A restart after an update is all it needs, and a scheduled restart does that for you.


What is the same

Everything you would expect. The control panel, the console, the file manager, SFTP, backups and support all work the way they do for a Minecraft server, because it is the same panel and the same team. So does the 7-day money-back guarantee.


Three games now

Minecraft is still what most of our customers run, and nothing about those plans has changed. Terraria makes three on the same hardware, the same panel and the same support, and it will not be the last. Come and see the lot at mchosts.com.au/games.

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